Interview with Kim Frederiksen – AKA Psycho from Budbrain

The first demo that we did, I learned everything during the programming of that demo. We probably started like late 1988, or like early 1989 ... Every time I didn’t go to school, I was working on this stuff with my friend

The first demo that we did, I learned everything during the programming of that demo. We probably started like late 1988, or like early 1989 … Every time I didn’t go to school, I was working on this stuff with my friend

Review: Rise of the Tomb Raider

When Rise of the Tomb Raider release date was first announced as a timed exclusive for Xbox platforms, a lot of fans of the franchise were not happy, (and rightly so). Thousands of people took to the Internet to vent their anger over this decision on social media, blogs and gaming forums. I’ve never really …