The Making of Lemmings

Lemmings Art by Kyle Fewell

If you ever owned a computer in the 1990’s, you will no doubt of heard about a little game called Lemmings by DMA Design. A game like no other, Lemmings exploded onto the gaming scene in the early nineties and quickly gained scores of fans across a plethora of gaming platforms.

“.. We knew it was good, because we all loved making levels and playing with it .. We never knew just how big it was going to be ..”
Mike Dailly – Programmer

The Making of Lemmings by Rich Stanton and Kyle Fewell is a must read if, like me, you still have fond memories of playing Lemmings when you were younger, or even still play Lemmings today.

This article tells the story of how Lemmings came to be and what it took to make this truly groundbreaking game.

Game On 2.0

Game On 2.0

Towards the end of October, a couple of friends and I decided to take a trip to the North East to check out Game On 2.0 at the Life Science Centre in Newcastle Upon Tyne.

Game On 2.0 is the first major international touring exhibition to explore the history and culture of computer games. It has exhibited in over 20 countries worldwide and boasts an impressive 150 playable games across a plethora of platforms from the 1960’s onwards.

Upon walking into the Game 2.0 exhibit, there is a instantly recognizable bright yellow PONG arcade cabinet by Atari, which was one of the first video games to reach mainstream popularity. Next to the cabinet, they had a projection on the wall of the game itself which you can play.

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Commodore Amiga : A visual Commpendium

Commodore Amiga: A Visual Commpendium

About a week ago, I received my copy of Commodore Amiga: A visual Commpendium by Bitmap Books.

This is the second book to be released by Sam Dyer, the first of course being Commodore 64: A visual Commpendium. Like the C64 book, this book also celebrates the visual side of the Commodore Amiga, from the in-game pixel art, to the game maps and box artwork.

Each page focuses on a different game along with short reviews, developer quotes, or behind-the-scenes trivia. Several industry legends have contributed to the book including Paul Cuisset (Flashback), Ron Gilbert (Monkey Island), Dino Dini (Kick Off), Martin Edmondson (Shadow of the Beast), Dan Malone (The Chaos Engine), Jim Sachs (Defender of The Crown) and Gary Penn (The One Magazine).

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How to set up a C64 Emulator on the JXD 7800b

JXD 7800b Running A C64 Emulator

A couple of weeks ago, I posted on Twitter that I had successfully got a Commodore 64 emulator up and running on my JXD 7800b Android tablet gaming device.

This happened to generate a lot of interest from retro gamers and fellow JXD 7800 owners asking me how I achieved this, so I thought I would make this step by step guide on what I did to get a Commodore 64 emulator up and running on my JXD 7800b.

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C64 : A Visual Commpendium

C64: A Visual Commpendium

Today, the postman really did deliver. I received my copy of C64 : A Visual Commpendium by Bitmap Books.

This book celebrates the visual side of the Commodore 64, starting from the early days with games such as Jupiter landing and working it’s way through to classics such as Mayhem in Monsterland and Lemmings. I absolutely love this book, the design, layout and print quality is astounding.

From the moment I turned the first page I was flooded with memories of my childhood. The endless amount of hours I spent playing most of the games featured in this book. The real treat though, was realising the games you had completely forgot all about. Seeing the images again just jogs your memory and takes you back to the last time you played them.

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